Special thanks to Andalite (rainwings289) who made the prophecy and helped out with the making of this roleplay!
this is a reboot from the same roleplay that i abandonded. if you were one of the people who joined, i am very sorry. please accept this reboot as an apology
Hidden among the looping threads of space and time is a particular alternate universe home to a world that contains the continent of Aihrryp, the opposite counterpart of Pyrrhia. In Aihrryp, things are relatively the same- same tribes, same language, same physics, etc… Though, just like it’s name, Aihrryp is almost completely opposite from its other-universe counterpart. In this world, personalities have been changed, Queens have become Kings, good has become bad, and war has become peace… Perhaps you could say this is “Fire of Wings”.
Unlike Pyrrhia, the seven dragon tribes of Aihrryp have lived in peace for centuries. They have prospered and thrived and war is but a distant thought to them.
One day, however, a NightWing prophetess delivered a prophecy foretelling the end of peace on Aihrryp…
This prophecy is known as the “Destroyer’s Prophecy”...
When the war has been gone for many years,
The Destroyers will come;
When the land's washed away the blood and tears,
The Destroyers will come;
The SeaWing egg of palest white,
The lava hides the Wings of night,
The smallest egg who's bearer cannot fly,
Will become the Wings of sky,
For Wings of earth laying in the dirt,
It's unhatched claws will kill and hurt,
And out in the open where all can see,
The SandWing egg will set evil free,
Five eggs to hatch on moonless night,
Five dragons born to start the fight,
Darkness will come, to snuff the light,
The Destroyers are coming...
In an attempt to avoid the fulfilling of the prophecy, the NightWing prophetess founded a group known as the “Talons of War”. The ToW would be tasked with gathering the prophesied eggs and hiding them away in order to prevent them from destroying peace on Aihrryp, and perhaps the whole world. Instead of shattering the eggs, the ToW decided they would try to raise the “Dragonets of Destruction” (as they were dubbed) to be good and to avoid evil at all costs… So on the darkest night, five eggs were hatched on the tallest peak of Aihrryp-Ruby Mountain, and raised in the caves inside of it. They are forbidden to ever explore the world until the ToW are certain they can be trusted- but even then that's unlikely.
You are one of these Dragonets- prophesied to destroy all love and happiness. Most of the world hates you, even though they don’t know where you are. From birth a destiny far too great for you as plagued you wherever you go. The Guardians whisper about you… The world whispers about you…
Some dragons want to destroy peace as well, and they’ll do anything to get their talons on you…
But not every dragonet wants a destiny.
*cue “Mars, Bringer of War” or aka the music that plays for the audio book*
MudWings are very intelligent dragons and are renowned for their contributions to science, math, and philosophy. However, they prefer to be alone and consider their kin to be their greatest enemies.
SandWings are ruled by their King, who is the father to his three sons, who are famous throughout Aihrryp. They are somewhat of a poor tribe.
SeaWings are highly paranoid, especially over animus magic. If an animus hatches, it will be killed the moment it's powers are known. Luckily, animi are rare among SeaWings.
SkyWings are quite friendly dragons who are slow to anger and share much wisdom. They have more interest in the arts than they do war.
The SkyWings have an arena, though this is instead used to showcase dramas, musicals, or sport competitions. Sometimes dragons are forced into these activities against their will and cannot leave until they please the King.
> The Champion is the main actor and star athlete in the Arena. They're very popular and beloved by all, especially the King.
IceWings are a humble tribe who show great respect towards the others. They are known for their kindness and generosity and their value of family.
RainWings are fierce and typically grouchy dragons. They are quick to anger and most of them are extraordinarily witty and smart. They will fight you.
NightWings are a very trustworthy tribe and are famous for their movements in peace and trade on Aihrryp. They have good relations with the IceWings and live on a lush, tropical island that is home to a currently dormant volcano.
The Dragonets of Destruction (The Destroyers)
MudWing (Female, opposite of Clay)
SeaWing (Male, opposite of Tsunami)
SkyWing (Male, opposite of Glory)
NightWing (Female, opposite of Starflight)
SandWing (Male, opposite of Sunny)
SkyWing (Male, opposite of Kestrel)
SeaWing (Female, opposite of Webs)- Summer (Snapple)
SandWing (Female, opposite of Dune)
MudWing (Male, opposite of Asha)
IceWing (Female, opposite of Hvitur)
The Talons of War
NightWing Prophet (Female, opposite of Morrowseer)- Pastsight (Snapple)
ToW Leader (Female, opposite of Nautilus)
The Alternate Dragonets (The Peacemakers)
Are used as a backup plan in case the Destroyers needed to be defeated. These dragons are supposed to combat against the Dragonets of Destruction. They are raised by the ToW.
MudWing (Female, opposite of Ochre)
SeaWing (Female, opposite of Squid)
SkyWing (Female, opposite of Flame)
NightWing (Male, opposite of Fatespeaker)
SandWing (Male, opposite of Viper)
Depending on how far this roleplay gets, more spots will be available.
King of the SandWings (Opposite of Oasis)
SandWing Prince 1 (Opposites of the 3 SandWing sisters; are attempting to hunt down the Destroyers and kill them; may or may not be secretly working with the ToW to do this)
SandWing Prince 2
SandWing Prince 3
SandWing Princess (Opposite of Smolder)
King of the SkyWings (Opposite of Scarlet)- King Spinel
SkyWing Prince (Opposite of Ruby)
SkyWing Princess 1 (Opposite of the SkyWing princes, idk, do what you want. Can be announcers)
SkyWing Princess 2
SkyWing Princess 3
SkyWing Princess 4
SkyWing “Champion” (Male, opposite of Peril)
* You may have a maximum of 4 characters, though you may only save one or two major spots.
Age: (The Dragonets, both the Destroyers and Peacemakers, are 6 years old)
Rank/Spot: (Destroyer, King, Guardian, etc...)
Personality (At least more than one sentence):
> I, as owner of this roleplay, reserve the right to enforce these rules and to edit them whenever I see necessary.
> Avoid being overpowered or creating a Mary Sue. I will ask you to edit your form if I feel like you have done either of these.
> I have the right to ask you to change your forms.
> Do not powerplayer, give the other character a chance to fight back.
> You can only ship yourselves with those who have said yes in "Shippable", but even then you must ask for permission.
>You can only kill those who have said yes in "Killable".
> Drama and plot twists are allowed, but they must make a least some sense and they can't be over the top. If I don't agree with the plot twist, I will ask for you to change it or pretend it did not happen.
> The plot is really up to you guys, though I advise at least following the plotline of the first book. But yes, you can do whatever you want.
> Don't control another forumer's characters unless you have had permission.
> Ask me for permission if you want to give your character some sort of power.
>You can create a hybrid, but it cannot exceed two tribes.
> Put "Opposite Day" in 'Other' in your POV color.
* Please note that characters like the Guardians can be as important as the Destroyers or Peacemakers. They aren't temporary characters, so I implore you to save some of them!
Rank/Spot: SeaWing Guardian (Opposite of Webs)
Appearance: A strongly built SeaWing with warm teal-blue scales that resemble shallow, coastal water. She has a darker teal streak that's almost black running down her spine and has a pale blue underbelly. She has dark blue eyes and aquamarine glow-stripes. She has black horns.
Personality: Summer is a courageous dragon willing to lay down her life at a moment's notice. She's a fierce fighter, highly passionate, and somewhat quick to anger. The SeaWing doesn't trust the Destroyers and is desperate to do anything to stop them, but she is skeptical if the ToW's plan will really work afterall. To summaries her up, if you need someone to have your back, Summer's the one to ask. However, she also has a strict code of honor and because of this, she'll do anything to do what she thinks is right. If she believes she needs to kill you, she will kill you without hesitattion. She is prone to be emotional, as she dearly misses her husband and daughter.
Powers(?): Normal SeaWing abilities
Family/Crush: She has one daughter, her husband was killed in an "accident".
Other: Opposite Day
Rank/Spot:NightWing Prophet (Opposite of Morrowseer)
Appearance: A smaller than average NightWing with a slender, curvy build and pale black, almost grey scales. She has a silvery white underbelly with long curving white horns and large black wings with silvery-membrane and star-scales in the pattern of a starburst. Pastsight has sparkling silver eyes and a quite, timid voice.
Personality : Pastsight is a kind and almost motherly figure whose eyes are filled with stars and whose mind is filled with dreams. She is always willing to share wisdom with those who want it and will welcome those who are lost with loving wings. She has a child like curiosity about her and finds wonder in almost everything. She prefers to keep her feelings to herself and instead focus more on others than herself, though this may lead to her downfall. She is also a little nervous and fidgety and doesn't seem to be very calm... It's almost as if she's hiding something. She values the Destroyers and believes there is good in them.
Powers(?): Futuresight; normal NightWing abilities
Family/Crush: She used to have a partner, but she left him for unknown reasons
Killable?: No, though this may change
Other: Opposite Day
Rank/Spot: King of the SkyWings (Opposite of Scarlet)
Appearance: A large, sprawling SkyWing with deep crimson scales and a pale orangeish underbelly. He has a long, worn face that is lined with age and years of experiance. He has small rusty-orange eyes and large wine-red wings with sunset orange membrane. He has twisting pink scars running down his tail and chest. Jasper, as a king, wears plenty of gold and jewels. He has amber pieces embedded in his brows and wings, and wears chains of copper, gold, and bronze around his neck along with gold cuffs around his wrists and ankles. He has crooked brown horns with copper tracings and wears ruby studded crown on his head.
Personality: Jasper has a very sleepy aura to him, and if you look at him and see his dropping smile and lidded eyes, it's easy to think that Jasper is on the brink of falling asleep. However, jasper is just a laid-back dragon and he's basically that grandpa you've never had. He enjoys having extravagant feasts and celebrations, especially for his children, whom he loves dearly even though one of them might kill him one day (though he's confident enough he might beat them). He's not the most intelligent of dragons, but he has a certain wisdom about him, which is the result of his age. He enjoys making jokes and messing around, and is very fond of the arts. He loves watching plays, especially comedies.
Powers(?): Normal SkyWing abilities
Family/Crush: Father to the SkyWing princes and princessess.
Other: Opposite Day
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the risk i took was calculated,
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